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Brass: Birmingham

Brass: Birmingham

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If You Like: The Industrial Revolution, Pint at the Pub, Cup o' Tea?

Player Count: Competitive for 2-4 Players

Complexity Rating: 3 - Heavy

Average Playtime: 60-120 Minutes

Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870.


In Brass: Birmingham, the game is played over a series of rounds. Within each round, players take turns in variable order according to who spent less money last round. On a turn, players can perform 2 actions out of 6. Each action however, requires that players discard a card. The actions include:

Build- Pay required resources and place an industry tile.

Network- Add a rail / canal link, expanding your network.

Develop- Increase the VP value of an industry.

Sell- Sell your cotton, manufactured goods and pottery.

Loan- Take a £30 loan and reduce your income.

Scout- Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)

The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.