Vince from Board Geeks: In the world of 15th Century Caravania, stumbling across the vast scorching desert, you finally see a glimpse of civilisation. An unfamiliar but pleasant scent wafts by making your nose hairs tingle. Endless stalls are lined next to each other in two perfect parallelisms. A sudden realisation lights up your weary eyes, "I have made it, the famed Spice Road."
As a nomadic trader, you leap towards the closest stall in excitement to find limitless amounts of cinnamon, cardamom, saffron and the rare turmeric, "I have found paradise..."
Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first instalment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Each turn, players perform one of four actions:
- Establish a trade route (by taking a market card)
- Make a trade or harvest spices (by playing a card from hand)
- Fulfill a demand (by meeting a victory point card's requirements and claiming it)
- Rest (by taking back into your hand all of the cards you've played)
The last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins.