If You Like: Convincing why your friend should go THERE so that the world doesn't die from YELLOW FEVER
Player Count: Co-operative for 2-5 Players
Complexity Rating: 2 - Mild
Average Playtime: 45 Minutes
In Pandemic Iberia, the year is 1848, and diseases are spreading fast under the burning sun of the Iberian Peninsula. Take on the roles of a nurse, a railwayman, and a rural doctor, among many others, and work as a team to push back the new threats that are malaria, typhus, cholera, and the yellow fever.
From Barcelona to Lisboa, travel by carriage, by boat, or by train, and help the Iberian populace by developing railways and distributing purified water in this new version of Pandemic.
Discover a unique part of the world during the historically significant time period that is the construction of the first railroad in the Iberian Peninsula called the Spring of Nations.
The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the "normal" spread of the infections.
Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Railwayman can build railways which allow for greater mobility between hospitals; the Nurse is able to prevent diseases from entering certain places—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!